Mattis rules
Learn the Mattis card game rules: collection, War, trumps, rows, and shedding. See how to avoid being the Mattis and play free on iOS and Android.
Quick reference
- Up to 3
- Players
- 52
- Deck: 52 cards (standard)
- Collection (build hand) → Shedding (empty hand)
- Phases
Objective: Don't be the last player with cards—that player is the "Mattis" and loses.
Mattis in five steps
- Deal cards. Deal 3 cards to each player. Turn the bottom card face-up to reveal the trump suit.
- Phase 1: Collection. Play cards to the center. Highest rank owns the pile. Match a rank to trigger War.
- Win Wars. In War, each participant plays one card. Highest card wins all cards on the table.
- Phase 2: Shedding. Pick up your collection pile. Follow suit and try to empty your hand. Trumps are now active.
- Avoid being the Mattis. The last player with cards is the Mattis and loses. Go out first for the strongest result.
Phase 1: the Collection phase (Innsamlingsfasen)
Build the hand you'll use to win in Phase 2.
Setup
- Each player is dealt 3 cards.
- The bottom card of the deck is turned face-up—its suit becomes the Trump Suit for Phase 2.
- During Phase 1, only card rank matters. Trumps are not active yet.
Gameplay and turn flow
- Players lay one card at a time in the middle. No requirement to follow suit.
- The player with the highest rank on the table "owns" the pile.
- If no one challenges the owner, they automatically take the entire pile into their Collection Pile.
- After a pile is taken, all players draw back up to 3 cards.
The War (Støting / Krig)
Triggered when a player matches the rank of any card already on the table.
- All players with that matching rank on the table go to war.
- Each participant plays exactly one "battle card."
- If battle cards match, a nested war begins (War-ception!).
- The winner takes the entire table pile plus all war cards.
Blodmattis (Blood Mattis)
Phase 1 ends when the deck is empty. Any player with zero cards in their Collection Pile is declared "Blodmattis" and loses immediately—a devastating early defeat.
Phase 2: the Shedding phase (Utspillingsfasen)
Empty your hand before everyone else. The last player with cards loses.
Setup
- Players pick up their Collection Piles—this is their hand for Phase 2.
- The player who received the last card from the deck starts the first trick.
- The Trump Suit is now fully active and beats any non-trump card.
Following suit and Rows
- You must follow suit and try to beat the cards played against you.
- You can play multiple cards at once if they form a Row (same suit, consecutive ranks, e.g., 7-8-9 of Hearts).
- To beat a card or row, play a higher card/row of the same suit, or a Trump.
The pick-up rule (Kastebunken / Bottom Index)
If you cannot (or choose not to) beat the cards played against you:
- You do NOT take the whole table.
- You pick up only the oldest entry—the card or row furthest from you.
- A round ends when the number of entries equals the number of active players.
Winning and going out
- A player is "Out" when they empty their hand and their last play isn't picked up.
- The first player to go out wins.
- The last player with cards is the Mattis and loses the game.
The legend of the Mattis (Mattishaetten)
In Norwegian tradition, the loser—the Mattis—would wear the "Mattishaetten" (Fool's Hat), a playful mark of shame. The game's name itself comes from this tradition: "Mattis" is an old Norwegian word for a simpleton or fool. The social pressure of avoiding this title makes every round tense and strategic.
Glossary of terms
- Mattis
- The loser of the game—the last player with cards in hand.
- War (Krig / Støting)
- Triggered when matching ranks appear on the table. Participants battle with one card each.
- Blodmattis
- Blood Mattis—instant loss for having zero cards after Phase 1.
- Trump (Trumf)
- The suit revealed at game start. Active in Phase 2, trumps beat all non-trump cards.
- Row (Rad)
- A sequence of consecutive cards in the same suit (e.g., 7-8-9 of Hearts).
- Collection Pile (Kastebunke)
- Cards won during Phase 1, which become your hand in Phase 2.
- Bottom Index (Bunnindeks)
- The pick-up rule: take only the oldest card/row on the table.
Questions about the rules
What happens in Blodmattis?
Blodmattis occurs when a player has zero cards in their collection pile after Phase 1. That player loses immediately.
How does War work in Mattis?
War is triggered when you match the rank of a card already on the table. Each participant plays one battle card, and the highest card wins the pile.
What is the difference between Phase 1 and Phase 2?
In Phase 1 you build your hand by winning piles. In Phase 2 you try to empty that hand, and trumps become active.
How do you avoid being the Mattis?
Win useful piles in Phase 1, save trumps for hard spots, play rows when possible, and avoid being the last player with cards.
Ready to play your first game?
Download the free Mattis card game for iPhone and Android. Play online with friends, or practice solo against AI.
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